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Similarly, Immersion say you can really feel the texture of on-screen surfaces in software that’s iFeel-enabled. Servomotors inside them let them push back against the user, for a more realistic feel. What follows I learned by analyzing the surprisingly simple Be program which was causing the aforementioned incessant oscillation. According to them, you can “drag the corner of a window to make it larger, and feel the window pull back like a rubber band”. They’re perfectly good mouses, of course; if someone gives you one as a present, you can just disable the iFeel stuff and use it normally.

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You can turn the overall power down, though, and make the effects very subtle if you want. It’s not as if the ufeel bucks in your hand like an arcade-game light gun, though. Here, now, are a couple of force-feedback mouses.

I’ve found only two commands that you can send to the device that actually do anything. Immersion’s TouchSense is supported by quite a lot of games, but only for other force feedback controllers – various wheels and joysticks from Logitech, Microsoft, ThrustMaster and others.

Review: Logitech iFeel mouses

The mouses don’t do anything special in games that take advantage of the other TouchSense gadgets. Give Dan some money! With separate “Texture”, “Pop” and “Impulse” settings for everything, and what I can only describe as They each contain a “high-fidelity Inertial Harmonic Drive ifee.

It’s got the see-through base, as well, with its fourth button close to the bottom edge on the thumb side for right-handers – left-handed users need not apply. What you really feel is more like moving a mouse with a toothpick sticking out of the bottom of it over a texture.


I really don’t think ordinary computer users need any of this, though. Go ahead and play with an iFeel mouse in the shop and see what you think.

They don’t “just vibrate”.

Maybe they’ve logtech some other pointing device that really does have proper force feedback, but this ain’t it. Using them The software that makes the iFeel mouses do something when you’re doing normal Windows tasks is called Immersion Desktop.

They’re also both optical mouses, of the new-fangled variety that works on pretty much any surface, using a startlingly powerful on-board digital signal processor to interpret the movement of the image delivered by a tiny downward-facing camera.

There, now I feel like I’ve given enough reasons to justify to myself why I bothered to find this out. And that’s a bunch of steaming fertiliser, if you ask me. It should be noted that there is no license covering the communication between devices on my USB bus, so I couldn’t possibly have violated any reverse engineering clause in any license I may have accidentally agreed to in my drunken stupor.

Lots of things on this page are trademarks of IferlLogitechImmersionMicrosoftBelkinand probably others. Servomotors inside them let them push back against the user, for a more realistic feel.

Logitech iFeel Mouse – | eBay

It’s basically just a little partial-rotation motor, with a spindle that can only turn a few degrees. It can just buzz as you size the window.

Force-feedback gadgets are cool. They’re input devices with a mind of their own.

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It’ll give you a lot more certainty about when the pointer’s on some small screen feature, loyitech when it isn’t. The Inertial Harmonic Flux Capacitor, or whatever the heck it’s called, is perfectly capable of playing quite high-pitched notes.


Well, unless you’re left-handed and it’s the MouseMan, in which case you can swing it around on its cable and threaten the gift-giver with it until they give you something better. In general, I’m always happy to see another unobtrusive way to convey information to the user. The Logitech iFeel Mouse is essentially the same as their wonderful normal-sized optical wheel mouse, but with the addition of pseudo force-feedback in the form of a vibration mechanism.

If you’ve got one of those games, you can get buzzes and clicks when you pick things up, select and fire weapons, land after jumping, and so on. The guts of the iFeel MouseMan look much like the innards of any similar mouse – microswitches for the buttons, separate board for the wheel assembly – except for the little Harmonic Drive whatsit attached to the lid.

While I’m far from an expert on such things, I would imagine that it could help those with sight disabilities. This aborts the current vibration command if any. It’s capable of very fast response, and it’s linked to the top shell of the mouse via a somewhat compliant dog-legged springy nylon bellcrank thingy. Now, if you don’t see too well, a buzzy twangy clicky mouse could be very handy indeed.